Version 0.2.0
War & Sakura » Devlog
PatchNotes:
[Saves are not compatible with an older version]
Saves are now much smaller.
Main Menu.
Faction Selection Menu.
Fix a bug when replenish a commander.
Fixed Attack with "sameColumnAllies" and "sameLignAllies" range.
Attack can no longer be picked if they have no valid target.
AI commanders with 0 troops is always removed in a OOb after a Battle.
If an AI OOb is then inferior to 3 commanders, it will be deleted.
Back to menu button (with warning popup) in game.
Tweaks in SFXs.
Non-Generated missions are now in common with every nations, but the AI will not use them.
Files
War and Sakura Build 0.2.1.rar 52 MB
Oct 13, 2019
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War & Sakura
Turn-based strategy/tactic prototype
Status | Prototype |
Author | Matthieu Riboulot |
Genre | Strategy, Role Playing, Simulation |
Tags | 2D, Game Design, Management, Medieval, Singleplayer, Strategy RPG, Turn-based, Unity |
Languages | English |
More posts
- Version 1.0.0Oct 21, 2019
- Version 0.3.0Oct 20, 2019
- Version 0.2.7Oct 19, 2019
- Version 0.2.6Oct 18, 2019
- Version 0.2.5Oct 15, 2019
- Version 0.1.9Oct 05, 2019
- Version 0.1.1Sep 30, 2019
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