Version 0.2.5


PatchNotes (0.2.5):
Balancing nations.
More lore text.
Add unique commanders for Term.
Add unique commanders for Zhao.
Factions need to be unlocked (defeated in a game) to played with. (except Kalyos)
Add "AnnexAll" command.
Add "Annex" command.
Add "UnlockAll"/"LockAll" command.
Add missions to found Aequan Scutum.
Add attacks for bowmen.
Add "Demon Grace" and "Guardian Grace" skills.
Add skills for Commander Generator.
Add skills for starting commanders.
Fix a bug in Main Menu.
Fix a bug when AI defend against another AI.
Fix with "Last Stand" rule.
"Last Stand" rules applies now to AI v AI too.
Capitals are now visually distinct from other cities.
When a country takes an opponent's capital, the opponent entire country is defeated. The former territory will be given priority to the conqueror, but if a third country had a stronghold in a province and not the conqueror of the capital, the region will go to the 3rd country.
In the provincial inspector, when a stronghold is attackable, it's distinguishable to know which one is attacked.

Files

War and Sakura Build 0.2.5.zip 84 MB
Oct 15, 2019

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